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Post by Radar on Jun 24, 2005 10:54:55 GMT -5
Adding accessories and adjusting the positioning This edit will work for lights as well as other accessories such as Bull bars extra mirrors etc. Add the accessory to your truck or trailer folder. Then open the trailer description file and add another access line in numerical sequence and add the name of the accessory. i.e. if adding more flares : - extdefs "/makes/trailer_base.def" def trailer:/trailer_base { # ingame name name:"@@tn_dryvan@@" # accessories list access0:"base" access1:"flares" access2:"backl" access3:"lblinker" access4:"rblinker" access5:"brakel" access6:"wheelr0" access7:"flares1" } (If you wish to add the part permanently to the truck follow the same procedure as for the trailer.) start the game check and the accessory part in the showroom (if the part is for the truck you will have to buy it at the in game truck store) If the part is miss aligned you will need to edit the part desc file Look for the line that reads offset:"<0 0 0>" These are the position numbers the first 0 is the left & right axis the second the vertical axis the third forwards and backwards.
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Post by BullDog on Jun 25, 2005 11:18:00 GMT -5
Great info again Radar, There is a file that came from the Japaniese site with a lot of the offsets for his or their work. I have a copy of it and Richard has a copy as well..
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Post by Radar on Jun 25, 2005 13:19:56 GMT -5
I do to now, i wish i had seen it before as it would have saved hours of fiddling about.
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Karl
New Member
Posts: 12
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Post by Karl on Aug 27, 2005 14:30:57 GMT -5
Or you could just do it with Zmod, much easier.
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Post by Nuttertrucking on Aug 27, 2005 14:44:29 GMT -5
It depends if u have zmod, and know how to use it.
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Karl
New Member
Posts: 12
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Post by Karl on Aug 27, 2005 15:08:07 GMT -5
Moving things around with zmod is easy enough, and it must be quicker than using those offsets
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Post by Nuttertrucking on Aug 28, 2005 12:55:04 GMT -5
It proberly is.
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